The language that promised to make us programming again, Go, celebrated a milestone on November 2019.
Marking 10 years since it was initially announced to the world: Hey! Ho! Let’s Go!
Read more here from the official Go Blog: Go Turns 10
The Go Toronto meetup has been running on and off for many years since ~2013. Big shoutout, again, to Tim and Zach for keeping the lights on.
If you’re curious, new to programming or just exploring Go this is a friendly and open place for everyone, regardless of skill level, so come join. Want to read a good code of conduct that’s actually down-to-earth and embodies what we strive for, see Go Community Code of Conduct
pssttt… not only were the cakes gorgeous, but they were tasty as f*ck.
In addition to all the yummy goodness, there were stickers, plush gophers and a whole load of fun. We try our best to make this and all other events memorable for the community. We don’t gather often, so let’s go make the best of it :)
Go by the numbers: a Public source code adventure
I love interacting with the GitHub API and collecting data. So any opportunity, for work or personal, I’ll do it. This was personal.
The idea was to collect metadata, and eventually clone, all publicly available Go repos (500k !) and do some interesting stuff. Briefly,
The second speaker was Kelvin Li. Slides found here
Lessons learned while mentoring others in Go
This was an interesting talk about mentoring others, the slides are really well laid out and speak for themselves. I’ll keep it brief and highlight the summary slide:
The main take away for me was there isn’t a single recipe for mentoring others. It takes time and patience. One shouldn’t always teach best practices without context. Lastly, it helps when there is a specific goal both mentor and mentee work towards.
How to Use Interfaces to make SOLID APIs
This talk walked us through, with examples, of SOLID design principles and how they can be applied to building APIs. Why? Maintainable code. But, do keep in mind that these aren’t laws, these aren’t perfect truths.. it is merely good advice.
It’s beyond the scope of this recap to go into detail. But I do recommend you check out William’s talk and the following resources I’ve historically found useful on the topic:
An excellent talk by Sandi from a Ruby conference: SOLID Object-Oriented Design
And lastly, a talk given at Golang UK by Dave: SOLID Go Design